

{"id":14455,"date":"2022-05-05T10:08:17","date_gmt":"2022-05-05T14:08:17","guid":{"rendered":"https:\/\/www.museumofplay.org\/?post_type=press_release&#038;p=14455"},"modified":"2022-05-05T10:55:32","modified_gmt":"2022-05-05T14:55:32","slug":"world-video-game-hall-of-fame-inductees-for-2022-announced","status":"publish","type":"press_release","link":"https:\/\/www.museumofplay.org\/press-release\/world-video-game-hall-of-fame-inductees-for-2022-announced\/","title":{"rendered":"World Video Game Hall of Fame Inductees for 2022 Announced"},"content":{"rendered":"\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"118\" src=\"https:\/\/www.museumofplay.org\/app\/uploads\/2021\/09\/TheStrong-logo-PRESS-1024x118.jpg\" alt=\"News release\" class=\"wp-image-9900\" srcset=\"https:\/\/www.museumofplay.org\/app\/uploads\/2021\/09\/TheStrong-logo-PRESS-1024x118.jpg 1024w, https:\/\/www.museumofplay.org\/app\/uploads\/2021\/09\/TheStrong-logo-PRESS-300x35.jpg 300w, https:\/\/www.museumofplay.org\/app\/uploads\/2021\/09\/TheStrong-logo-PRESS-768x89.jpg 768w, https:\/\/www.museumofplay.org\/app\/uploads\/2021\/09\/TheStrong-logo-PRESS.jpg 1299w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><em>For more information contact: Shane Rhinewald, The Strong, srhinewald@museumofplay.org; <\/em><\/p>\n\n\n\n<p>ROCHESTER, New York\u2014It\u2019s official! <strong><em>Ms. Pac-Man<\/em><\/strong> gobbled up the competition. <strong><em>Dance Dance Revolution<\/em><\/strong> hit the beat.<strong> <em>The Legend of Zelda: Ocarina of Time<\/em><\/strong> completed the adventure. And <strong><em>Sid Meier\u2019s Civilization <\/em><\/strong>made history. These four iconic games\u2014which have influenced popular culture and the video game industry\u2014today joined the <a href=\"https:\/\/www.museumofplay.org\/exhibits\/world-video-game-hall-of-fame\/\">World Video Game Hall of Fame<\/a> at <a href=\"http:\/\/www.museumofplay.org\">The Strong National Museum of Play.<\/a> They emerged from a field of finalists that also included <em>Assassin\u2019s Creed, Candy Crush Saga, Minesweeper, NBA Jam, PaRappa the Rapper, Resident Evil, Rogue,<\/em> and<em> Words with Friends.<\/em><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignright size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.museumofplay.org\/app\/uploads\/2022\/05\/Inductee-Group-FINAL-1024x500.jpeg\" alt=\"\" class=\"wp-image-14457\" width=\"473\" height=\"272\"\/><figcaption>Class of 2022<\/figcaption><\/figure><\/div>\n\n\n\n<p><strong>About <\/strong><strong><em>Ms. Pacman<\/em><\/strong><strong>:<\/strong> Capitalizing on the success of the iconic <em>Pac-Man<\/em> arcade game, Midway launched <em>Ms. Pac-Man<\/em> in 1981. The sequel featured more sophisticated mazes, smarter opponents, and new challenges. It also reimagined the title character as female to acknowledge the girls and women who loved playing the first game. With its wide appeal, <em>Ms. Pac-Man<\/em> sold 125,000 cabinets within five years of its release, making it one of the five best-selling arcade games of all time, behind previous inductees <em>Pac-Man<\/em>, <em>Space Invader<\/em><em>s<\/em>, and <em>Street Fighter II<\/em>.<\/p>\n\n\n\n<p>Says Julia Novakovic, senior archivist, \u201c<em>Ms. Pac-Man<\/em> promoted and signaled the broadening of game play across the genders. There was nothing inherently gendered about early video games, but the coin-op industry certainly advertised them that way. By offering the first widely recognized female video game character, <em>Ms. Pac-Man <\/em>represented a turn in the cultural conversation about women\u2019s place in the arcade as well as in society at large.\u201d<\/p>\n\n\n\n<p><strong>About <em>Dance Dance Revolution: <\/em><\/strong>Konami\u2019s <em>Dance Dance Revolution <\/em>(DDR) took Japanese arcades by storm in 1998, challenging players to use their balance and dexterity to step to the beat of popular music. The fast-paced game spread quickly to arcades across the world, and Konami spun out a home version of the game on the Sony Playstation the following year. More than 100 versions of the game have been produced since 1998, and <em>Dance Dance Revolution<\/em> helped to pave the way for other iconic music games such as <em>Guitar Hero<\/em> and <em>Rock Band<\/em>.<\/p>\n\n\n\n<p>\u201cAs <em>Dance Dance Revolution<\/em>\u2019s name implies, it truly provided a revolution for the music game scene,\u201d says Lindsey Kurano, video game curator. \u201cMusic has been an integral part of human life since prehistoric times, so it comes as no surprise that DDR enjoyed a unique popularity that spanned ages, genders, and regions.\u201d<\/p>\n\n\n\n<p><strong>About <em>The Legend of Zelda: Ocarina of Time<\/em><\/strong><strong>: <\/strong>Released for the Nintendo 64 gaming console in 1998, <em>The Legend of Zelda: Ocarina of Time<\/em> defined what a 3D action video game could be, influencing countless games that followed. The game\u2019s combination of storytelling, puzzle-solving, and combat earned <em>Ocarina of Time<\/em><em> <\/em>multiple \u201cGame of the Year\u201d awards in 1998. The game sold more than 7.6 million copies worldwide, and it continues<em> <\/em>to be recognized by players and critics alike as one of the best video games ever made.<\/p>\n\n\n\n<p>Says Andrew Borman, digital games curator, \u201cEven today, developers throughout the world credit <em>The Legend of Zelda: Ocarina of Time <\/em>as influencing the way they create games. The game\u2019s sprawling 3D world, fluid combat, complex puzzles, and time-shifting story combined to inspire a wonder in players that they have never forgotten.\u201d<\/p>\n\n\n\n<p><strong>About <\/strong><strong><em>Sid Meier\u2019s Civilization: <\/em><\/strong><em>Sid Meier\u2019s Civilization<\/em> became one of the most influential simulation and strategy games of all time after its release in 1991. Large in scope, the game invited players to develop their own empire over centuries of time, and the title launched a series of successor games including, in recent years, <em>Civilization: Beyond Earth <\/em>and <em>Civilization VI<\/em>.&nbsp; With more than 50 million units sold, the popularity of the Civilization series disproves the common perception that it is always more fun to destroy than to create.<\/p>\n\n\n\n<p>\u201cThe addictive nature of the game, which creator Sid Meier himself called the \u2018one more turn\u2019 quality, and its nearly unlimited choices that prevented repetitive gameplay, earned <em>Civilization <\/em>recognition from <em>Computer Gaming World<\/em> as the best video game of all time in 1996,\u201d says Jon-Paul Dyson, director of The Strong\u2019s International Center for the History of Electronic games. \u201cAltogether\u2014and given the extraordinarily long periods of play the game afforded\u2014players have engaged with the <em>Civilization<\/em> series for more than a billion hours.\u201d<\/p>\n\n\n\n<p><strong>About the World Video Game Hall of Fame<\/strong><\/p>\n\n\n\n<p>The World Video Game Hall of Fame at The Strong was established in 2015 to recognize individual electronic games of all types\u2014arcade, console, computer, handheld, and mobile\u2014that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture and society in general.&nbsp; Inductees were announced at The Strong museum in Rochester, New York, on May 5, 2022 and are on permanent view on the museum\u2019s second floor. Anyone may <a href=\"http:\/\/www.worldvideogamehalloffame.org\/nominate\">nominate a game<\/a> to the World Video Game Hall of Fame. Final selections are made on the advice of journalists, scholars, and other individuals familiar with the history of video games and their role in society.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ROCHESTER, New York\u2014It\u2019s official! <strong>Ms. Pac-Man<\/strong> gobbled up the competition. <strong>Dance Dance Revolution<\/strong> hit the beat.<strong> The Legend of Zelda: Ocarina of Time<\/strong> completed the adventure. And <strong>Sid Meier\u2019s Civilization <\/strong>made history. These four iconic games\u2014which have influenced popular culture and the video game industry\u2014today joined the World Video Game Hall of Fame at The Strong National Museum of Play. They emerged from a field of finalists that also included Assassin\u2019s Creed, Candy Crush Saga, Minesweeper, NBA Jam, PaRappa the [&#8230;]<\/p>\n","protected":false},"author":5,"featured_media":14445,"template":"","class_list":["post-14455","press_release","type-press_release","status-publish","has-post-thumbnail","entry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>World Video Game Hall of Fame Inductees for 2022 Announced - The Strong National Museum of Play<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.museumofplay.org\/press-release\/world-video-game-hall-of-fame-inductees-for-2022-announced\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"World Video Game Hall of Fame Inductees for 2022 Announced - The Strong National Museum of Play\" \/>\n<meta property=\"og:description\" content=\"ROCHESTER, New York\u2014It\u2019s official! 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Ms. Pac-Man gobbled up the competition. Dance Dance Revolution hit the beat. The Legend of Zelda: Ocarina of Time completed the adventure. And Sid Meier\u2019s Civilization made history. These four iconic games\u2014which have influenced popular culture and the video game industry\u2014today joined the World Video Game Hall of Fame at The Strong National Museum of Play. 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